# GraphicSystem

- [AnimationSystem](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/animationsystem.md): System to handle animations within the ECS framework.
- [EntityManager](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/entitymanager.md): Manages the lifecycle and properties of entities in the game.
- [EventSystem](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/eventsystem.md): System to handle and process user input events within the game.
- [GameOverSystem](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/gameoversystem.md): Manages the display of the game over screen.
- [SpriteSystem](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/spritesystem.md): System to handle sprite-related operations within the game.
- [TextureLoader](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/textureloader.md): Manages and loads textures for use in the game.
- [GraphicSystem](https://r-type-5.gitbook.io/r-type/development-guidelines/ecs/graphicsystem/graphicsystem.md): Manages the rendering and graphical components of the game.


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